[VIP] Chair-3779318.618eb5c96b5e0

[VIP] Chair-3779318.618eb5c96b5e0
• Preview full VIP: https://drive.google.com/open?id=1vKpSpAbKTyp6dx_LfTKIxksrKOf3dyeU&usp=drive_fs
• Mã file: 3779318.618eb5c96b5e0
• THƯ VIỆN LIÊN QUAN: https://ditimthuviendohoa.com/3dsmax-library
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• LINKDOWNLOAD:
Z:\THUVIENDOHOA-NoiBo\THU VIEN 3DSMAX\Ditim 3dsmax PRO\01-Furniture-Ditim\Chair
Drive Link
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Tham Gia Thành viên VIP - Nhóm Nội Bộ
NHÓM THƯ VIỆN ĐỒ HỌA DOWNLOAD FREE
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ghế cao cấp, ghế đơn, Single chair, sofa, sofa arm chair, sofa đơn, Chair,
thuvienkts, thuvienditim, thu vien max, thư viện 3dsmax, 3dsky pro, 3dsky,
Furniture/Chair
774 Chair
ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 0
cameraFarRange (float): 10000
cameraFov (float): 27.4103
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 2479.71
cameraTransform (m44f): [{0.781521, -8.19564e-008, -0.61248, -1050.13}, {-0.623879, -1.04308e-007, -0.767242, -1164.18}, {-1.82861e-007, 1, 0.190285, -636.615}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 2199, 2199]
displayWindow (box2i): [0, 0, 2199, 2199]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): “tiledimage”
=Channels=
B (float)
CESSENTIAL_Reflect.A (half)
CESSENTIAL_Reflect.B (half)
CESSENTIAL_Reflect.G (half)
CESSENTIAL_Reflect.R (half)
CESSENTIAL_Refract.A (half)
CESSENTIAL_Refract.B (half)
CESSENTIAL_Refract.G (half)
CESSENTIAL_Refract.R (half)
CMasking_ID.A (half)
CMasking_ID.B (half)
CMasking_ID.G (half)
CMasking_ID.R (half)
CMasking_ID001.A (half)
CMasking_ID001.B (half)
CMasking_ID001.G (half)
CMasking_ID001.R (half)
CMasking_WireColor.A (half)
CMasking_WireColor.B (half)
CMasking_WireColor.G (half)
CMasking_WireColor.R (half)
CTexmap.A (half)
CTexmap.B (half)
CTexmap.G (half)
CTexmap.R (half)
Environment.A (half)
Environment.B (half)
Environment.G (half)
Environment.R (half)
G (float)
Interactive LightMix.A (half)
Interactive LightMix.B (half)
Interactive LightMix.G (half)
Interactive LightMix.R (half)
R (float)
light-backlight.A (half)
light-backlight.B (half)
light-backlight.G (half)
light-backlight.R (half)
light-left.A (half)
light-left.B (half)
light-left.G (half)
light-left.R (half)
light-right.A (half)
light-right.B (half)
light-right.G (half)
light-right.R (half)
light-top.A (half)
light-top.B (half)
light-top.G (half)
light-top.R (half)
sun.A (half)
sun.B (half)
sun.G (half)
sun.R (half)

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Author: DT thuvien

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